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Art Director - Turn 10 Studios

Microsoft
United States, Washington, Redmond
Nov 26, 2024
OverviewWe are Turn 10 Studios where cars, community, and creativity drive our success in gaming. Turn 10 Studios is part of Xbox Gaming Studios, a video game publishing division of Microsoft Corporation based in Redmond, Washington. We are the creators of the top-selling, award-winning, and critically acclaimed Forza franchises: Forza Motorsport and Forza Horizon.We are looking for an Art Director- Turn 10 Studios to join our Motorsport Team. Candidates should have a proven track record of shipping high-quality, AAA games, a discerning eye for photo-realism, and a passion for gaming. You do not need to be a racing specialist to succeed in this unique position - though you may become one! Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
ResponsibilitiesOversee Art Direction: Lead the overall visual direction of the game, ensuring the art style aligns with the game's concept and target audience. Generate Positive Energy: Inspire our team of artists, including concept artists, 3D modelers, texture artists, animators, and UI designers. Provide feedback, direction, and support to ensure high-quality work. Collaborate with Creative Leads, Engineers, and Producers: Work closely with the game design and other members of the development team to ensure that visual elements are functional, cohesive, and integrated into the gameplay experience. Ensure Consistency and Quality: Maintain a consistent visual style across all art assets, ensuring that all elements-from cars and environments to menus and icons-match the established art direction. Set Art Guidelines and Standards: Define technical specifications, art pipelines, and best practices for the art team to follow, ensuring efficiency and quality control throughout the project. Review and Approving Art Assets: Evaluate the work produced by the art team, provide constructive feedback, and approve finished assets before they are integrated into the game. Maintain Artistic Innovation: Stay updated on industry trends, new technologies, and emerging techniques, and introduce innovative visual ideas to enhance the game's aesthetic appeal. Communicate with Stakeholders: Present visual concepts, mood boards, and progress reports to other internal and external stakeholders, ensuring alignment with the broader vision for the game.
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